Call Of Duty Black Ops 2 Official Patch
The following is a list of the current updates/patches available for Call of Duty: Black Ops II.
After confirming that the latest update for is set to deliver to the shooter, developer Treyarch has now revealed the full list of changes included in the new patch for the PlayStation 3 and Xbox 360 versions of the game. Call of Duty: Black Ops 2 has received a variety of updates ever since its release in November of last year as Treyarch wanted to keep the experience as glitch-free as possible. Now, a brand new patch has just been posted for the Xbox 360 and PS3 editions of the game today, March 12. The add-on brings a few new improvements for certain features like the CODcast control panel but also fixes a variety of issues with the multiplayer mode, the balancing, and the Zombies co-op experience. admark=1Check out the full list of changes below, the CoD forums.
Feature Improvements - The CODcast control panel can now optionally show the overhead map in the player list in games with 10 players or less. Added the ability to view past seasons for all the leagues a team has been a part of in League History. Background Downloading has been enabled on Xbox 360. Multiplayer Issues Addressed - Resolved an issue where players were receiving an error message when trying to join a System Link or LAN Party lobby without internet connection. Resolved an issue where clients could not join a PS3 LAN Party when not connected to PSN. Resolved Select Fire reverting back to default settings after a round transition. Fixed a potential exploit using the Trophy System.
Addressed an issue with the Collector’s Edition camo un-equipping from weapons. Addressed an issue on PS3 with some Revolution map loading screens showing a checkerboard image and occasionally giving an error message on load after downloading the pack from the in-game Store. Addressed an issue with the Peacekeeper not appearing for players that join into a match that is already in progress. Resolved an issue on Drone where the automatic doors at the weapon plant would trigger/destroy Lethal Equipment. Addressed an issue with the highlight for the Dual Band Scope on players equipped with certain weapons. Fixed an issue with the planted bomb disappearing at the “B” site on Hydro when the water floods. Addressed an issue with the VTOL Warship not destroying if hit when exiting the map.
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Players will now be able to complete the Shredder Scorestreak challenge using a Death Machine from a care package. The Stealth Chopper no longer counts towards completion of the Chopper Hunter challenge.
Resolved an issue where planted Riot Shields were not getting destroyed by the gondolas in Downhill. Resolved an issue with C4 and Bouncing Betty’s killing players on contact. Fixed an issue where the Combat Axe would sometime destroy the Guardian. Addressed a missing image issue with the Medals section of the Combat Record for new players. Players with Hard Wired equipped will no longer lose their Care Package if throwing it while an enemy EMP Scorestreak is active. Fixed an issue with bomb plants being automatically aborted while a Care Package or Hunter Killer Drone is equipped.
Addressed a graphical issue with the small thumbnail CODTV videos on PS3. Hosts can now kick players in Custom Game lobbies. Videos being rendered in the Theater will no longer be automatically canceled when the controller disconnects. The CODcast UI is now displaying the flag for the Flag Carrier in the Objective column. Addressed a button mapping issue in the Emblem Options menu. Resolved an issue with the red crosshair appearing in the Target Finder when targeting an enemy equipped with Cold Blooded.
Fixed an issue with the stats tracking for the Executioner’s Accuracy in the Combat Record. Resolved an issue with the Mission Complete trophy on PS3. Fixed an issue where the Friends List showed a joinable/green arrow icon for players who were not playing Call of Duty: Black Ops 2. Resolved an issue where the turret in the northern building on Turbine would become unusable. Addressed an issue with the Lightning Strike Scorestreak if the player had the tablet out during a host migration.
Fixed an issue with some weapons having invisible magazines from 3rd person animations during an automatic reload. Addressed an issue where the game would sometimes crash after repeated host migrations. Fixed knife lunge launching players on the Express map.
Fixed an issue where the player could get an empty War Machine or Death Machine when switching classes at the start of the match. Addressed a loss of functionality for the player and guest when switching between Multiplayer and Zombies and having the guest switch back to Multiplayer. Match clocks in Multi-Team and Free-for-All games modes no longer continue to tick down in Theater when a CODcast game is paused. Resolved an issue where planting a Claymore in front of a crouched player with a Riot Shield would cause the Claymore to fly across the map. Resolved a couple of overlapping UI issues when CODcasting.
Wii U
Players can now turn the Voice Icon On/Off when CODcasting a match in Theater. Freed up some additional memory when transitioning from Zombies to Multiplayer to improve stability on PS3. Addressed an issue on PS3 with the Calling Cards not sorting properly after unlocking them. Resolved an issue on XBOX 360 with backing out of a Guest Account sign-in. Gameplay Balancing Spawn System Improvements: - Reduced the weight of positive team spawn influencers on owned Domination flags.
This reduces cases in Domination where players may spawn near their team but also near danger. Added more spawn points to Hijacked for Demolition and Kill Confirmed, which improves the spawn-picking algorithm on that map in those game modes. Adjusted spawn influencers on Standoff for improved spawn-picking algorithms in all game modes.
SMGs: - MSMC: Recoil has been increased. MSMC: Hip fire accuracy has been slightly reduced. PDW57: Recoil has been increased. PDW57: Hip fire accuracy has been slightly reduced. Pistols: - KAP-40: Dual wield damage reduced.
KAP-40: Dual wield hip fire accuracy has been reduced. Attachments: - MMS: Cold blooded now renders enemies almost completely invisible to MMS. LMGs: - QBB-LSW: Medium range damage increased. HAMR: Medium range damage increased.
Assault Rifles: - FAL OSW + Select Fire: Damage reduced when firing full auto. SMR + Select Fire: Damage reduced when firing full auto. Type 25: Move speed increased. Type 25: Medium range damage increased. SCAR: Long range damage increased. SWAT-556: Long range damage increased. Shotguns: - M1216: Medium range damage increased.
Sniper Rifles: - Ballista + Iron Sight: Idle sway reduced. Zombies Issues Addressed - Resolved several issues with exploitable areas in the Die Rise - Resolved several exploits in Green Run - Resolved network/connectivity issues that could occur in the frontend and lobbies. The new patch is also set to enable a special set of microtransactions via the in-game store on the Xbox 360 version of Black Ops 2 tomorrow, March 13.
Patch Notes: Scorestreaks: UAV: cost increased from 350 to 425. Lightning Strike: added 750ms delay. Equipment/Grenades: Bouncing Betty: increased the grace period between trigger and activation by 200ms. Sensor Grenade: increased the range (now 1000 units), frequency (now 800ms between pings), and amount of time (now 6s) that players appear after explosion. Concussion Grenade: decreased movement penalty and turn speed penalty when hit. SMGs: All: increased hip fire recoil. All: increased max hip fire spread from 4.75 to 5.
All: reduced bullet penetration. MSMC: increased recoil slightly. PDW-57: increased recoil slightly. Assault Rifles: All: reduced idle sway for more reliable long-range aiming.
XM8: reduced lethal range of 3-hit kills from 250 to 50 inches. XM8 / Select Fire: increased recoil. FAL OSW / Select Fire: increased recoil. SWAT-556 / Select Fire: increased recoil.
MTAR: Made auto aim values consistent with all other assault rifles. Sniper Rifles: All: increased hip fire spread. All + Laser Sight: increased hip fire spread. XPR-50: increased recoil slightly. Shotguns: R870: reduced one-hit kill range by 45 inches. Pistols: B23R: reduced headshot multiplier from 1.4 to 1. KAP-40: reduced headshot multiplier from 1.4 to 1.
Black Ops 2 PS3 Issues Addressed Fixed a rare hang ('Awaiting Textures') upon loading into maps when joining a session in progress after fresh boot. Game now resets the Care Package for a non-owner if the owner re-rolls the package using the Engineer perk. Players with Black Hat PDA can no longer hack a Care Package faster than the owner can capture it. Addressed an exploit where modified console hackers could maliciously spread infected films to other users. Added a fail-safe to prevent spawn trapping in CTF. Increased sight checks on turrets to improve spawning algorithms. Fixed a number of new UI error messages reported by users.
Addressed a number of issues that would cause friendly/enemy color indicators on equipment and scorestreaks to display as the wrong team. Improved overall Theater and Live Streaming stability. Improved film rendering stability and made progression bar more accurate while rendering a film. Addressed issues which prevented some master challenges from being completed. Precision challenge 'Wet Work' will now unlock with 10 kills. The wins challenge will now account for all FFA modes when ending a match with a tie (if you are in the top 3).
Players that help with the 'Synchronized Attack' challenge now get credit for it. Players will not be able to manually take control of their AGR if they die at the exact moment that their AGR deploys. Emblem Editor no longer closes the current emblem when discarding changes.
Players using Ghost will no longer be invisible at all times in Custom Games with the mini-map option set to 'constant'. Players using Ghost and a Suppressor attachment will no longer appear on the enemy's minimap while shooting and moving while a UAV is up. The median for the K/D graph in the AAR is set to 1.0 instead of 0.0. Players can no longer get on top of the shrubs in Nuketown 2025.
Thermal vision overlay no longer appears using the VTOL glitch. Kills from the explosion on the explosive crossbow bolt now count towards challenges. Counter UAV no longer remains for the rest of the game after a host migration.
Clan tag is no longer locked immediately after prestige. Offline profiles can no longer be exploited to join online games when an online profile is also signed in. Multi-team games no longer count as a tie if an entire team quits. Fixed an area in Express where K9 Unit dogs could get stuck.
EMP grenades no longer affect the CODcaster HUD. Party Privacy count no longer affects how many bots will spawn in Combat Training. Shadows seen through sniper scopes now render more correctly. Players can no longer stand on invisible collision in Carrier. 'Drop Shot' medal is no longer awarded after standing back up. Players can now copy a custom class to the extra prestige slot.
Black Ops 2 New Features & Feature Improvements Added support for posting Live Stream URLs to Twitter. Improved audio/rumble responsiveness when hitting enemies with gunfire. Improved overall communication of Double XP when enabled. AAR better communicates how much XP was earned in each match. Added the ability to 'View League Teams' from any player's Playercard.
Added the ability to 'View Playercard' from League solo leaderboards. Added a number of security system enhancements. Added Hardcore Kill Confirmed playlist to the Hardcore category.