Pod Farm 2.5
The Delays Element plug-in, here showing the Multi-Head Delay Line 6 Pod Farm 2 Platinum Pod Farm launched a couple of years back as a replacement for Line 6's GearBox software. There are two versions - Pod Farm 2, which has 87 amps, cabs, stompboxes and studio effects, and Pod Farm 2 Platinum, which has a whopping 255. Both cater for guitar and bass players, and work in exactly the same way. It's a download-only product that requires either an iLok dongle or compatible Line 6 hardware such as a TonePort or Pod Studio. Of note is that the iLok version does not work as a standalone program, unlike most competing products.
- POD Farm™ 2 Platinum delivers an expansive model count, a simple yet powerful workflow, and world-renowned POD® tone for any DAW.
- Here you can download free pod farm 2.5 platinum shared files found in our database: POD Bot 2.5 para CS 1.5.rar from 4shared.com host Line 6 pod farm 2 5 1 platinum.
We tested Pod Farm 2 Platinum with an iLok, and once installed, you can either load up the full plug-in with its 'virtual room' of gear, or select from the list of 'Elements' plug-ins. The latter each offer a category of modules from the main plug-in (for example, amps, distortion, filters and so on) with a stripped down interface, to use like any other insert effect in your DAW. The interface of the main plug-in is ergonomically neat, with two main sections.
The upper can contain a carousel of amps, preamps, cabs and effects (the Gear View); the chosen amp with virtual knobs for editing; the two-channel output mixer; a presets browser; MIDI/ automation assignments setup; or the excellent tuner. You can tab easily through these views using the buttons beside the Line 6 logo. The lower section shows the signal path of the modelled components you've selected. You can click on each component to enable/disable it, and edit its parameters in the upper section.
Apart from the two main sections, there's a drop-down menu for presets, a noise gate, and level pots for both input and output. There are around 40 cab configurations available too. No tone unturned Pod Farm 2's strengths are wide-ranging, which is perhaps not surprising given the enormous quantity of gear that's been (unofficially) modelled, including amps from Fender, Vox, Marshall and Orange, and effects from Electro-Harmonix, MXR and Ibanez. All the usual suspects are here. The blues/rock tones are gritty and fairly realistic, as with many current amp sim plug-ins. Some presets are on the noisy side, with an undesirable yet authentic hiss like many real amps - luckily, the noise gate is efficient and takes care of the worst of it.
The more saturated tones were still good but less convincing, and we preferred AmpliTube 3 for this. Of particular note are the modulation effects - the choruses are some of the best we've heard in software, with lots of high-end sparkle. While Guitar Rig 4 might be your first choice for way-out processing setups, Pod Farm 2 does 'workhorse' effects superbly. Clean as a whistle Clean tones are mostly very usable, and if that's your thing, it's a big selling point because most amp sims we've tried have their strengths in blues, rock and metal sounds. Pod Farm has just one dedicated EQ module, but EQ is always available from the various preamps, which include models of studio favourites like API and Neve pre/EQ setups - there's even an LA-2A. All of these audibly enhance your signal.
The bass amps should not be overlooked either, and we particularly enjoyed the Amp 360, which gave a rich tone reminiscent of its Ampeg inspiration. The list of presets is vast and mostly named after well-known songs and gear. We found that most needed tweaking for dynamics, EQ and level - some presets are calibrated lower than others, as Line 6 points out in the manual. Dualling axes Pod Farm 2's Dual Tone feature allows your signal to be split into two and then processed independently in parallel, using up to 20 components in each chain.
Buy Line 6 POD Studio UX2: Signal Processors. POD Studio UX2 comes standard with the POD Farm 2.5 plug-in suite and Cubase LE 8 recording software.
An A/B/Y switchbox routes your signal into 'Tone A' or 'Tone B', or both simultaneously. This mimics some high-end live rigs and gives potential for unusual hybrid sounds and fatter-sounding bespoke patches. The screen above shows the mixer view, with a channel for both paths of the split signal, and the dual signal path configured to play a blend of beefy rock tone and 'guitar synth'. The Dual Tone feature also has practical benefits, particularly if using Pod Farm 2 live.
For example, if you have a 'dry' sound on Tone A and a delay-soaked setup on Tone B, when you switch from B back to A, the delay will decay naturally because you aren't muting the output, just redirecting the input. It's also worth noting that as of v2, you can have as many effects as will fit in each chain, and in any position (pre- or post-amp), which certainly opens a few sonic doors.
Something to beware of is that switching between single and dual tones currently causes a jump in volume to maximum if your volume happens to be at zero to start with, which Line 6 cites as a known issue. New for Pod Farm 2 is MIDI control support, and we put this to the test with Line 6's own FBV Express MkII foot controller, although any standard MIDI controller will work. Setup possibilities are fairly detailed, with global controls like preset switching, tap tempo and so on available, as well as parameters of individual modules within a specific preset. You can also use MIDI to move between entries in a Setlist, these being a new feature for v2 that allow you to create a 'playlist' of presets, for instance, representing your band's set list.
Line 6 has been peddling quality digital amp simulations for over a decade now, but these days there's some stiff competition. We're pleased to report that Pod Farm 2 holds up well and even betters some rivals in certain aspects. As an upgrade, it's disappointing that there aren't actually any new or improved modules here, so for those using v1, the decision to upgrade will depend on whether you see the value in features like Elements and the improved routing. On its own merits, though, Pod Farm 2 is a highly versatile plug-in with much to offer. Hear what Pod Farm 2 can do with our audio demos of a few of its presets: 80s Chorus 90s Indie Acoustic-Like Amp 360 Bass Amp Little Wing Manchester Britpop Midwest Rock Band Rock Classic Bass Amp.
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Hey folks, hope this is okay to post. There is a free download of a lite version of POD Farm 2.5 at Line 6's website. I heard about this the other day and grabbed it. It is pretty cool.
Way lite at only 2 guitar amps with 2 speaker cab models, 2 bass amps with 2 cabs, 13 stompboxes and effects and 2 preamps. The full version has over 70 amps though and a whole mess of effects and pedals.
But the demo really sounds pretty decent, especially since it is free. I've been trying it out using the computer line out into my little Epi Valve Jnr. The guitar amp models are a Marshall 1/2 stack and a Fender combo (Twin I reckon) and there is a Tube Screamer and Fuzz Face as part of the pedals.
I did not check out the bass amps. The preamps look like an API and some other dealio. There is also a model of a 'reverb tank'. So for the guitar players out there. Definitely worth posting! I upgraded to V2.5 - you don't need to use Line 6 hardware any more, you can key to their interface, your computer, or an iLok.
Nice to have choices. Works standalone with any interface, as well; 2.0 required either a TonePort or Line 6 studio interface, not even a POD xt would work as a 'dongle.' Three things about POD Farm.
The vocal preamps and processors are excellent. The bass processing is excellent.
I think the presets were designed by people who use ultra-light gauge strings, a thin flat pick, don't play too hard, and are mostly into leads. I use heavy-gauge (0.10') strings, a thumb pick, pound the strings, and play mostly rhythm. Every time I fired up a new POD or software rev, my first thought was 'Gawd, this sux!' Then I remembered to dial back the Drive about 25%, and it all fell into place.
What might this all mean in practical terms for those of us who've been using POD Farm for quite some time? Are they going to give everyone the same program and then sell the amp/effect models individually like Amplitube is now doing? I don't think so.
With free versions of AmpliTube and Guitar Rig, it would make sense to offer a free version as well as a sort of 'permanent trial version' in order to keep up with the competition. Remember, even though AT3 Free is full-function, it has only a limited number of modules. Besides, I don't think people believe they can get good sounds out of sims unless they can try them and see what's up. They may still think sims don't sound like amps, but recognize that sims can do things amps can't do, then decide whether that has value to them or not. I thought they had an iLok version already if you didn't want, or have, a toneport interface? Where's the difference?
Line 6 Pod Farm Free Download
You don't have to use an iLok, either. You can use any USB interface you want, and key the copy protection to the computer instead of a TonePort or iLok. Hmmm.I'll have to try it with Firewire to see if maybe it will work. I read 'any USB interface' on the Line 6 site, but who knpws? I'm in no hurry, heck I just finally got around to upgrading my Amplitube 3 (on one computer) to 3.5.2 last night. Besides, I went to look at the Line 6 forums last night and people are reporting problems again (or perhaps, as usual). In all honesty I've got more models than I'll ever need already and many (like the high gain ones that sound like crap to me) I'm certain I'll never use.
It usually doesn't take me long to dial in a sound that works for me. Things have been askew here this last week because we had all the carpets cleaned so I haven't had the KB37 hooked up.
When things are back to normal I'll hook up and see what the monkey has to say. Well this is pretty incredible. I downloaded the POD Farm 2.5 demo and got it to work. I setup both POD Farm 1 and POD Farm 2 with only the '64 Blackface 'Lux model and did an A-B comparison of both versions with all settings the same and using my Rickenbacker 620. The difference was dramatic and my conclusion is that PF2 sucks!
Pod Farm 2.5 Free
I did a quick recording of the two versions using Record and then used Logic to save the aif file as an mp3 and uploaded to SoundCloud. Try to ignore the sloppy noodling and focus on the sound; PF1 is crisp and clear with the sparkly spank I expect from this guitar while PF2 is muddy and bassy.
Here are screen shots of the model and settings from each version. I'd certainly welcome anyone to point out what I may be doing wrong but I'm pretty certain that all the setting are identical.